by goosenapper » Fri Jun 14, 2013 7:54 am
The pitstops really did add another element of fun to the racing. Having to pay attention to the fuel gauge alone made the experience more immersive. Instead of just zooming from start to finish, it forced you to take a breather and stop for a minute. The double-sided tape that Ken lined his pit-row with was an added bonus as it made the pitstops functional. You could benefit by pulling in to the pits (or just go in and zoom through them!) not just because the software was telling you that you were out of gas. If you noticed yourself beginning to fish-tail too often in the turns, a quick glide over the tape cleaned up the tires enough to give back some of that lost traction. I can't emphasize enough how much this added to the racing. (Although I probably abused it by flying through the pits 5-6 times per race just for that tire cleaning!)
But it were the random mechanical breakdowns that proved to be the great equalizer. As Ken pointed out, Steve was well ahead of us and lost races at the end because of engine trouble and being unable to get in to the pits. The breakdowns threw the advantages of faster cars and even driver skill out of the window, as anything could happen to anyone at any time. And yes, everyone who had their brakes fail ended up crashing at some point. It basically went like this: "Jesse's brakes have failed" <THUD> and suddenly Ken had a car-sized hole in the wall at the end of his main straight! :lol: Ok, so it wasn't quite that Looney Toon-ish, but it was entertaining.
Two more notes- The cars sped up as they burned through fuel, simulating the weight loss experienced in real cars as the gauge drops. The added speed would creep up on you so slowly that you couldn't notice it during a run, but if you ran a car until it was on fumes, you really noticed how sluggish it seemed when you came out of the pits with a full tank. The third mechanical breakdown was a blown tire. This did slow the car, but not to the extent of engine trouble, and it didn't come close to causing the havoc that ensued whenever someone's brakes failed. I actually opted to finish one race with tire trouble because the other guys seemed to have their cars all fall apart at once, leaving my crippled beast the fastest one left.
All in all, it was a blast. Ken, thanks for having me over to run with you guys. :D