6 hours of Horseheads OCT 12

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6 hours of Horseheads OCT 12

Postby Van Duzer » Tue Aug 06, 2013 8:51 pm

The Slot Car Club of the Twin Tiers in Horseheads N.Y is looking for teams or driver for our 6 hours race on Oct. 12. We will be racing on both the wood Pipers Glen track and the 4 Lane Carrera track at the same time.

We are still working on the rules be here is what we have so far.

Slot-it cars with a few changes to current slot-it class rules

7 teams with at least 3 drivers per team

1 Car per team no magnets

Old slot racer tires for wood Piper Glen track Super tires for Carrera track

45 Min per lane 6 Min between each segment

All work must be done on the clock except tire changes and braid adjustment when changing tracks


Will have track pictures and full rules up in a couple of weeks.

If your interested on being on a team or making your own team. I will even loan a car if your team needs one. Send me a e-mail vanduzer1@yahoo.com

It should be a lot of fun and you get to race two great tracks.

Dave
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Re: 6 hours of Horseheads OCT 12

Postby nhdungeonracer » Thu Aug 08, 2013 8:03 am

I'm planning to be there. Got my buddy Rob as a teammate. Looking for a 3rd teammate...anyone here interested? 8-)
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Re: 6 hours of Horseheads OCT 12

Postby Van Duzer » Sun Sep 01, 2013 6:13 pm

Slot Car Club Of The Twin Tiers
2117C Grand Central Ave. Horseheads, NY 14845
http://sites.google.com/site/sccottt1/home
E-mail: vanduzer1@yahoo.com

1/32nd Slot.It Team Enduro
October 12, 2013

Rules & Information


Eligible Cars: Any 1/32nd scale manufactured by Slot.It or Racer Sideways DP, Capri or Lancia.

Race tracks: 1/32nd scale Piper’s Glen road course (routed wood) and 1/32nd scale Carrera road course.

Race format: Team race – Total laps.

Team Entries: Team entries are limited to the first 7 teams to sign up. Teams should signup prior to
the event with a team name, team captain and the team members that you already have.

Extra Drivers: Drivers who wish to join a team should do so prior to the event.
A list of teams with drivers should be available prior to the event.

Race fee: $10 per person.

Race Date: October 12, 2013

Schedule: Friday 11th Practice night 6pm to 9pm
Saturday 12th Practice starts @: 9:00am
Prerace Tech @: 11:00am
Racing starts @: 12:00pm

Directions: Take NY Interstate 86 (formerly Rt.17) to Horseheads Exit 53.
Turn south onto Grand Central Avenue.
On the right - look for (in order) Burger King, Wendy’s, Pizza Shop, 2 white houses.
Our club is in the back of the second of these 2 white houses on the right.
There is parking out front and also out back via the driveway on the left of the house.

Extra Practice – Prior to October 12, extra practice time is available during our open nights or by special appointment. We should be able to set up an extra practice session at your convenience as long as we get enough notice. Contact us via Email – vanduzer1@yahoo.com

Questions – If there are any questions regarding the rules or information about this race,
please contact us at – vanduzer1@yahoo.com

1/32 Slot.It Team Enduro– revision August 2013


1. All “SCCOTTT General Rules” apply except when superseded by a specific rule in this document.

2. Eligible Cars – Any 1/32nd scale manufactured by Slot.It or Racer Sideways (DP, Capri or Lancia).

3. Car Setup

A. Tires – Front tires must be Slot.It rubber (no silicone) The rear tires are track specific.

For Piper’s Glen track (routed MDF): The rear tires must be Urethane tires by Old Slot Racer or Yellowdogs. Rubber tires by Slot.It are also allowed. No Silicone tires at all on this track.

For the Carrera track: The rear tires must be silicone tires by Slot.It or Supertires.

General Tire Rules:
• “F1” sizes are allowed and recommended.
• The tires must be inside the fenders when viewed from the top.
• Tires may be glued, trued, shaped, sanded, narrowed and conditioned.
• Note: Tires must be dry before running on the track.

B. Parts – Any part manufactured by Slot.It is legal. All parts must be stock except for the following allowed modifications.

• The tires/wheels/gears/chassis & motor shaft may be trimmed to get the tires to fit inside the fenders.
• Colgate Toothbrush Motors are allowed.
• CB Design wheels by Slot Car Corner are allowed.
• Any spacers are allowed to shim the wheels and gears for proper fit.
• All traction magnets must be removed.
• Chassis body-post washers and pod washers may be removed
• The pod outer EVO screws may be removed

C. Weight – Weight may be added, but not removed unless specifically stated. The added weight must securely fastened inside the car.

D. Body – Bodies must be stock Slot.It/Racer Sideways with the only allowed modifications stated below. These modifications are to serve no other purpose.

• Interiors may be replaced with the car specific lexan replacement.
• Cosmetic changes are allowed (painting, strips, stickers, etc.). No added or removed bodywork.

E. Wheel Inserts – The plastic wheel inserts are optional.

F. Motor wire eyelets – The eyelets that hold the motor wires into the guideflag may be replaced with small screws.



Note: If there are any questions about any of the rules, please ask a SCCOTTT official.





TEAM RULES:

1. Team Car - Only one car is allowed per team.

2. Teams - Each team consists of 3 or more drivers (4 to 5 is ideal).

3. Driver Changes - Teams may change their driver as often as desired during a segment. (Please be respectful of other teams by trying not to block their view). Each team member should get a significant amount of driving time. Teams who have members doing the majority of the driving are discouraged.

4. Team Marshal - Each team is required to provide at least 1 track marshal at all times.

RACE RULES:

1. Pre-race tech. – Prior to the start of the racing, each car entry will go through a pre-race tech consisting of a visual inspection based on the car rules. Cars will be impounded before the race.

2. Race – 45 minute segments each lane with a brief intermission (~5 minutes) in between. Each team will change lanes after each segment, rotating thru all 7 lanes once.

3. Dry Tires and Braids – The cars’ tires and braids must be dry at all times when on the track. Tire “goop” is not allowed. Braid “juice” is not allowed.

4. Maintenance & Repairs - All work to the cars is to be done “on the clock” during the race. Major car repair should be taken to the team “garage” area. If glue is used for repairs, it must be completely dry before the car goes back onto the track. Breakable parts (mirrors, wipers, etc.) do not need to be present/repaired/replaced. Rear wings must be present and securely fastened at the beginning of the race.

5. Parts Replacement - All parts can be replaced except for the Body. If replacing the chassis, you should use the motor, gears, wheels, axles, tires, pod and guide from the old chassis.

6. Intermissions - During the intermission periods (~5 min. each) between segments, only the following work is allowed:
• changing the car lane and sticker
• tire/wheel changes
• braid adjustments
The team driver’s controller is also connected to the appropriate lane for the next segment. (All other work must be done “on the clock”.)

7. Track Calls - Once the race starts, it will only be stopped for a track call due to marshal damage or for cars which land on the floor.

8. Missed Laps – Due to the nature of this event, it would be difficult to accurately account for any missed (uncounted) laps. Therefore, laps missed for any reason will not be included into the lap totals.

9. Post-race tech. – At the completion of the race, all cars will be impounded for a post-race tech consisting of a teardown inspection for adherence to the rules. One car at a time will be tech’d according to the finishing order 1st thru 4th. A representative of each team will be asked to dismantle their car for inspection by the officials.

10. Finish Order - Each team’s accumulated lap total (and successful post-race tech inspection) determines the race finish order.
Van Duzer
 
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Re: 6 hours of Horseheads OCT 12

Postby Van Duzer » Sun Sep 01, 2013 6:15 pm

We are still looking for teams or drivers for the race. Send me an E-mail if interested

vanduzer1@yahoo.com
Van Duzer
 
Posts: 80
Joined: Sat Sep 29, 2012 9:01 pm


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