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Re: Buzz City Build

PostPosted: Sat May 14, 2016 8:22 am
by dreinecke
Always best to just step back in that moment. I find the exact same thing - something making me crazy and then the next day - Boom! Figured it out!

Track looks great!

Re: Buzz City Build

PostPosted: Mon May 16, 2016 5:33 pm
by Nor Cal Mike
I've done the home buit deadstrips that uses either inline or split rails. In mine, I did the split rail. It works but you will find that have to fiddle around with it to get it working right. Even then you will likely miss a count now and then. They MIne never was 100% reliable. If you have the budget for it, Trackmate is a system that is pretty much connect and play and never misses a count.

Re: Buzz City Build

PostPosted: Mon May 30, 2016 9:11 pm
by Tycosaur
Any updates on your track?

Re: Buzz City Build

PostPosted: Mon Jun 13, 2016 9:40 pm
by spaceshoes
Haven't done much in a bit. I'm hoping to get some work done this week.

Re: Buzz City Build

PostPosted: Sun Jun 26, 2016 9:33 pm
by spaceshoes
Finally have been able to get some work done. Tons of headway on Friday and Saturday. All the lanes are routed. They didn't turn out perfect, but they'll end up looking fine once the tape gets laid. Main thing is that the guide flags will go through without issues. I'm hoping to get it painted and taped this week. Will likely order some parts tonight. I'd love to have some racing in a couple of weeks.

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Re: Buzz City Build

PostPosted: Mon Jun 27, 2016 7:23 pm
by spaceshoes
So for the dead strip, I should drill two holes about 3 inches apart and just feed the tape through the holes. Wire the dead part to the computer and the other two pieces to each other in order to complete the circuit?

Re: Buzz City Build

PostPosted: Tue Jul 05, 2016 1:34 pm
by spaceshoes
Feels like I'm finally in the home stretch. Four of the six lanes are taped.
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Re: Buzz City Build

PostPosted: Wed Jul 06, 2016 10:31 am
by TuscoTodd
Lookin' good!
:handgestures-thumbup:

Re: Buzz City Build

PostPosted: Sat Jul 09, 2016 10:54 am
by spaceshoes
Still waiting on the power supply, but rigged it so that I could run a lane. Still have some work to do, but it was good turning some laps.

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Re: Buzz City Build

PostPosted: Thu Jul 14, 2016 6:27 am
by indybob009
Very nice looking. The gray is also a nice shade. I also highly recommend Trackmate' it makes racing so much more fun' And when racing alone it will help you dial a car in. Indybob

Re: Buzz City Build

PostPosted: Thu Jul 14, 2016 8:56 am
by TuscoTodd
Lookin' good!
:banana-dance:

Re: Buzz City Build

PostPosted: Sat Jul 16, 2016 12:42 pm
by spaceshoes
We've had some track testing. Things looking good so far. Going to take it down for a few days in order to finish painting the legs, order some fresh tires, a couple extra PM controllers, finish up some cars, and get the T/S up and running. Very happy with it so far.

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Here's the underneath. I've got two lanes on one short straight and two on the other. I used a plug and regular outlet to use to hook up the power. Just trying to make things quick and easy to out up, take down and store when not in use. I'll also use this down time to make sure the wiring is nice and tidy so it doesn't get caught on things or people.

Re: Buzz City Build

PostPosted: Sun Jul 17, 2016 7:25 am
by TuscoTodd
That is lookin' good!
:text-bravo:

Re: Buzz City Build

PostPosted: Thu Aug 25, 2016 4:01 pm
by spaceshoes
Still need to get the timing/scoring up and running, but we've had some fun just running some laps on it. Pretty happy with the track.

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