Buzz City Build

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Re: Buzz City Build

Postby dreinecke » Sat May 14, 2016 8:22 am

Always best to just step back in that moment. I find the exact same thing - something making me crazy and then the next day - Boom! Figured it out!

Track looks great!
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Re: Buzz City Build

Postby Nor Cal Mike » Mon May 16, 2016 5:33 pm

I've done the home buit deadstrips that uses either inline or split rails. In mine, I did the split rail. It works but you will find that have to fiddle around with it to get it working right. Even then you will likely miss a count now and then. They MIne never was 100% reliable. If you have the budget for it, Trackmate is a system that is pretty much connect and play and never misses a count.
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Re: Buzz City Build

Postby Tycosaur » Mon May 30, 2016 9:11 pm

Any updates on your track?
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Re: Buzz City Build

Postby spaceshoes » Mon Jun 13, 2016 9:40 pm

Haven't done much in a bit. I'm hoping to get some work done this week.
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Re: Buzz City Build

Postby spaceshoes » Sun Jun 26, 2016 9:33 pm

Finally have been able to get some work done. Tons of headway on Friday and Saturday. All the lanes are routed. They didn't turn out perfect, but they'll end up looking fine once the tape gets laid. Main thing is that the guide flags will go through without issues. I'm hoping to get it painted and taped this week. Will likely order some parts tonight. I'd love to have some racing in a couple of weeks.

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Re: Buzz City Build

Postby spaceshoes » Mon Jun 27, 2016 7:23 pm

So for the dead strip, I should drill two holes about 3 inches apart and just feed the tape through the holes. Wire the dead part to the computer and the other two pieces to each other in order to complete the circuit?
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Re: Buzz City Build

Postby spaceshoes » Tue Jul 05, 2016 1:34 pm

Feels like I'm finally in the home stretch. Four of the six lanes are taped.
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Re: Buzz City Build

Postby TuscoTodd » Wed Jul 06, 2016 10:31 am

Lookin' good!
:handgestures-thumbup:
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Re: Buzz City Build

Postby spaceshoes » Sat Jul 09, 2016 10:54 am

Still waiting on the power supply, but rigged it so that I could run a lane. Still have some work to do, but it was good turning some laps.

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Re: Buzz City Build

Postby indybob009 » Thu Jul 14, 2016 6:27 am

Very nice looking. The gray is also a nice shade. I also highly recommend Trackmate' it makes racing so much more fun' And when racing alone it will help you dial a car in. Indybob
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Re: Buzz City Build

Postby TuscoTodd » Thu Jul 14, 2016 8:56 am

Lookin' good!
:banana-dance:
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Re: Buzz City Build

Postby spaceshoes » Sat Jul 16, 2016 12:42 pm

We've had some track testing. Things looking good so far. Going to take it down for a few days in order to finish painting the legs, order some fresh tires, a couple extra PM controllers, finish up some cars, and get the T/S up and running. Very happy with it so far.

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Here's the underneath. I've got two lanes on one short straight and two on the other. I used a plug and regular outlet to use to hook up the power. Just trying to make things quick and easy to out up, take down and store when not in use. I'll also use this down time to make sure the wiring is nice and tidy so it doesn't get caught on things or people.
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Re: Buzz City Build

Postby TuscoTodd » Sun Jul 17, 2016 7:25 am

That is lookin' good!
:text-bravo:
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Re: Buzz City Build

Postby spaceshoes » Thu Aug 25, 2016 4:01 pm

Still need to get the timing/scoring up and running, but we've had some fun just running some laps on it. Pretty happy with the track.

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